Facade
This is the type of game that really pisses you off!
I started playing games as early as the Sega Genesis (Sonic the Hedgehog!) and Facade was definitely the first game I played of this kind. It was weird playing such a different game as I’m used to playing games with goals and accomplishments, but this game has none of that because you cannot win. A game without a chance to win just defeats the purpose of the game. No matter how hard I tried to be nice, I always end up pissing off the couple in some way (maybe I’m not a nice guy?) , which pisses me off because I would end up having to restart the game. In the end, I came to the conclusion that trip, grace and I cannot remain friends and its better for us to stay as far away as possible.
Overall, I hated the game, hated the graphics, hated the plot, hated everything about it!:)





Thanks for posting. As I read your comments I thought of your avatar and especially of the kinds of games with goals we are all used to playing: sports. Maybe you can explore this distinction (games w/ goals vs. goal-less games, sometimes called “sandbox games” in the world of video games) in a later paper and tease out and analyze some of the differences and distinctions.