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SCREEN | PLAY How to Read Video Games (and Why?)

Spring 2019 | ENGL 217 | Brian Ganter | Capilano University

  • Course Readings
  • Submit Completed Assignments
  • Course Assignments + Handouts
  • Twine Projects: Links, Loops, Labyrinths
  • Course Arcade
  • Ready, Set, Go: Academic Game Studies
  • Capilano U. Website
  • Instructor Contact

SCREEN | PLAY How to Read Video Games (and Why?) SCREEN | PLAY How to Read Video Games (and Why?)

Course Arcade

This page collects games that might be of interest (some assigned) during the course of the term.

Journals and Scholarly Sites on Video Gaming

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BlackBar: A Game About Censorship

flOw (2006)

ImmorTall (2010)

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SCREEN | PLAY How to Read Video Games (and Why?)

bganter@capilanou.ca
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  • Course Arcade
  • Ready, Set, Go: Academic Game Studies
  • Twine Projects: Links, Loops, Labyrinths
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